Such 3D models are simply drawn in polygonal mesh 3D software, and the process is very simple. It is necessary:
- to draw 2D contour of the design in 3D software;
- depending on software possibility or the way it works, make 2D mesh surface inside the contour or the initial 3D mesh object;
- by moving control points (Control point editing), it is necessary to deform the surface (or 3D mesh object) as close as possible to the shape of the 2D contour, and also add the third dimension through the same process.
Basically, this process is simple and 3D models like this leaf decoration can quickly turn into very nice bas-reliefs. By arranging independently or together with a variety of other imported or modeled 3D models, you can obtain complex 3D designs.